ID | Title | Difficulty | |
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478. Generate Random Point in a Circle
Medium
LeetCode
Math, Geometry, Rejection Sampling, Randomized
Problem
Given the radius and the position of the center of a circle, implement the function randPoint which generates a uniform random point inside the circle.
Implement the Solution class:
- Solution(double radius, double x_center, double y_center) initializes the object with the radius of the circle radius and the position of the center (x_center, y_center).
- randPoint() returns a random point inside the circle. A point on the circumference of the circle is considered to be in the circle. The answer is returned as an array [x, y].
Example 1:
Input
["Solution", "randPoint", "randPoint", "randPoint"]
[[1.0, 0.0, 0.0], [], [], []]
Output
[null, [-0.02493, -0.38077], [0.82314, 0.38945], [0.36572, 0.17248]]
Explanation
Solution solution = new Solution(1.0, 0.0, 0.0);
solution.randPoint(); // return [-0.02493, -0.38077]
solution.randPoint(); // return [0.82314, 0.38945]
solution.randPoint(); // return [0.36572, 0.17248]
Constraints:
- 0 < radius <= 10^8
- -10^7 <= x_center, y_center <= 10^7
- At most 3 * 10^4 calls will be made to randPoint.
Code
class Solution {
double a;
double b;
double r;
Random rand = null;
public Solution(double radius, double x_center, double y_center) {
a = x_center;
b = y_center;
r = radius;
rand = new Random();
}
public double[] randPoint() {
double x = getRandom(r, a);
double y = getRandom(r, b);
while(getDist(x, y) > r * r) {
x = getRandom(r, a);
y = getRandom(r, b);
}
return new double[]{x, y};
}
private double getDist(double x, double y){
return (x - a) * (x - a) + (y - b) * (y - b);
}
private double getRandom(double r, double num){
return num - r + Math.random() * (2 * r);
}
}
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